دانلود مپ دوتا DotA Allstars 7.02 برای RGC
با سلام خدمت تمامی طرفداران ایرانی وارکرافت.
مطلع شدیم که جدیدترین نسخه ی مپ دوتا آلستارز یعنی DotA Allstars v7.02 توسط توسعه دهنده ی این مپ منتشر شده است. ما هم سعی کردیم تا در کوتاهترین فاصله ی زمانی ممکن این مپ را برای دانلود شما عزیزان در این صفحه قرار دهیم. این نسخه از مپ دوتا مناسب بازی آنلاین در کلاینت RGC میباشد. همچنین این مپ دارای زیر نسخه هایی است که هر چند مدت یکبار در قالب آپدیتی جدید از سوی سازنده ی آن به روزرسانی و منتشر می شود. پس لطفا شما نیز هر از چند گاهی به این صفحه مراجعه کنید تا بتوانید جدیدترین مپ را با لینک مستقیم دانلود کنید.
مهمترین ویژگی این مپ تغییرات گسترده در هیروها و آیتم ها میباشد
لطفا پیش از دانلود به نکات زیر توجه داشته باشید:
1. دانلود این مپ برای تمامی افرادی که در RGC بازی میکنند الزامی میباشد.
2. تنها پچ وارکرافت که این مپ روی آن اجرا میشود پچ 1.26a (پچ پیشفرض در RGC) میباشد. دانلود و آموزش نصب پچ 1.26a وارکرافت در صفحه ی زیر:
دانلود و آموزش نصب پچ وارکرافت 1.27b و 1.27a و 1.26a و سویچر پچ
3. این مپ بر روی پچ های جدید وارکرافت (مثل پچ 1.28 و 1.29 و 1.30 و 1.31 و 1.32) به هیچ عنوان قابل پلی نمیباشد و باعث Crash شدن وارکرافت میشود.
4. این مپ فقط به صورت آنلاین و در RGC قابل بازی کردن میباشد و قابلیت اجرا به صورت آفلاین (بازی با بات) ندارد.
آموزش کامل نرم افزار آر جی سی RGC + نصب + ساخت اکانت + بازی آنلاین دوتا
6. به دلیل حجم زیاد این مپ در صورتی که بخواهید آن را در گیم رنجر و یا مثلا به صورت لوکال (LAN) در گیم نت بازی کنید، به خطای The map file is too big برخورد خواهید کرد. برای حل این مشکل آموزش زیر را حتما مطالعه بفرمایید و فایل game.dll را در پوشه ی محل نصب وارکرافت نصب کنید:
حل مشکل The map file is too big مپ های جدید آر جی سی + دانلود game.dll
آموزش نصب مپ دوتا: کافیست مپ را بعد از دانلود در داخل پوشه ی Maps\Download در محل نصب وارکرافت کپی کنید. مثال:
C:\Program Files (x86)\Warcraft III\Maps\Downloads
لینک های دانلود تمامی مپ های دوتا نسخه DotA Allstars 7.02
👈 دانلود مپ دوتا DotA Allstars 7.02a2 با لینک مستقیم 👉
آرشیو کامل تمامی مپ های جدید دوتا و AI و LOD را همواره می توانید در صفحه ی زیر مشاهده و دانلود کنید:
دانلود جدیدترین مپ های دوتا AI و LoD با لینک مستقیم
سوالات و مشکلات خود را در قسمت نظرات مطرح کنید. همچنین هر سوالی داشتید میتوانید در سوپر گروه بزرگ تلگرامی وبسایت طرفداران ایرانی وارکرافت بپرسید؛ آنجا پلیرهای زیادی حضور دارند که کمک شما خواهند کرد. لینک عضویت در گروه:
https://www.warcraft-fans.ir/telegram
در پایان لیست تغییرات مپ دوتا DotA Allstars 7.02 را در قسمت زیر میتوانید مشاهده کنید:
لیست تغییرات مپ دوتا DotA Allstars 7.02
7.02a2 Fixed Meepo Numbers overhead being visible to any player 7.02a1 Fixed Chain Frost bug Fixed Dark Ascencion uncontrollable status Brewmaster updated Drunken Brawler: Now also has passive component. Provides 10/15/20/25% evasion chance against attacks and 24% chance to deal critical damage for 145/160/175/190% of normal damage. When activated, chances are multiplied by 3. CD from 23/21/19/17 to 29/25/21/17 Primal Split cast time from 0.65 to 0.55 Reworked Brewmaster's Aghanim: No longer grants bonus stats and movespeed to Spirits; Now adds second charge to Primal Split with the same cooldown; Also grants ability to instantly end the channeling, causing Brewmaster to appear on top of the Spirit who ordered the prematural end. Talent level 25 left from +175% Drunken Brawler Critical Strike Damage to +80% Talent level 25 right from -75s Primal Split Cooldown to Brewlings Gain Drunken Brawler Passive Improved charged abilities behaviour with adding/removing charges (Aghanim related mostly) Fixed Clinkz' new talent level 25 messing up HP bonus Fixed Troll's new talent level 25 text not being updated Fixed MK's aghanim clones attacking Roshan (they should not) Fixed Spirit Siphon not updating charge count on levelup properly Fixed (?) Enrage (Aghanim) causing Ursa to stop acting when used Fixed incorrect Spell Reflection with Life Break Fixed Overclocking stun lacking status debuff Urn of Shadows, Spirit Vessel, Orchid, Bloodthorn, Dagon, Halberd no longer reset caster's current action (still interrupts channel) Added chat command "-mutew #" and "-unmutew #" to ignore Chat Wheel sounds from player # Courier can no longer use Healing Salve, Clarity or Mango on itself Nightmare'd unit will no longer completely lose vision of his own (you will see your position properly now) Using Enrage (Aghanim) or Battle Trance (talent upgraded) will now properly register spell cast when under disables Grimstroke related Fixed Adaptive strike now working with Soulbind Fixed cooldown talent affecting Stroke of Fate instead of Ink Swell Fixed bonus Stroke's damage talent granting 50% instead of 40% Fixed Soulbind lvl 3 CD 7.02a0 Short version: Troll's ultimate reworked; Clinkz's Strafe is stronger now; Monkey King & Troll got Aghanims; New Aghanim effect for Clockwerk; new Caustic Finale for Sand King; Dust of Appearance now sold by 1 charge and cheaper. Mode AP: Fixed gold penalty for pick delay being applied to both teams instead of the team which didn't pick the required amount of heroes Mode RD now provides 50 heroes to pick (as well as CD) Fixed bug with doubling stuff on DL mode Fixed Wisp's Spirits damage not being upgraded on Talent learn if Spirits are already summoned Fixed Super VIP chat color not saving properly Fixed Elder Dragon Form illusions not having proper form when illusions are created from rune of Illusion Fixed Runes spawning every 4 minutes instead of every 2, but from 4'th minute Fixed Arctic Burn (Aghanim) granting bonus attack speed instead of movespeed Fixed Arctic Burn becoming uncontrollable issue with Aghanim's upgrade Fixed bug with Blur causing game to run out of groups Fixed rare visual bug with Hookshot Fixed Spirit Lance still applying it's effects when blocked by spell immuninty or invulnerability Fixed (?) rare bug with abilities with low cooldown becoming unclickable when cooldown reduce effects applied Fixed picking Sniper's Shrapnel Charges talent not removing ability's cooldown Also fixed similar charges issue with Ember Spirit, Bloodseeker and Shadow Demon's charges Fixed Demonic Purge (Agh) having lower charge's cooldown than expected Fixed custom sounds (Chat Wheel) not respecting ingame volume setting Fixed Earth Splitter always slowing for 50% Fixed Grave Chill duration not being updated to 6 seconds Fixed Mjollnir's active ability's lightning prioritizing heroes instead of being random Fixed stolen Upgraded Wrath of Nature not creating Treants Rewritten healing system (Salve, Clarity, etc) Fixed Break not disabling Dragon's Blood, Dragon's Blood's talent, Feral Impulse properly Dust of Appearance now goes with 1 charge, gold cost from 180 to 80 Glyph now works 7 seconds for towers and 4 seconds for creeps. Towers now have multishot When Glyphed, attacking 3 closest enemies with every attack. The first towers multishot at 2 targets instead of 3. Troll's ultimate reworked: Troll unleashes a powerful battle trance, that forces you to continuously attack the closest enemy unit within 900 range, prioritizing heroes. Damage does not kill you during this mode. Grants you bonus lifesteal, attack speed and movement speed. Applies a Basic Dispel. Lifesteal: 40%/60%/80% Self Move Speed Bonus: 25%/30%/35% Self Attack Speed Bonus: 140/170/200 Duration: 6.5 Cooldown: 90 Mana: 150 Added Aghanim's upgrade to Troll: Reduces Whirling Axes coodown by 5. Ranged Axes dispel basic buffs from affected enemies. Melee Axes dispel basic debuffs from the Troll himself. Troll's level 15 right Talent from +3 Fervor stacks to +5 Fervor AS Troll's level 25 right Talent from -6s Whirling Axes Cooldown to +2s Battle Trance duration Added Monkey King's Aghanim upgrade: When Wukong Command is learned, Monkey King starts to spawn monkey soldiers near himself with 4 seconds cooldown. Soldiers do not spawn while invisible or on trees. They attack any enemy nearby, except for Roshan. Soldiers only attack buildings when Monkey King himself is within 500 range. All Wukong Command's Soldiers now restricted with 600 radius vision instead of default vision Stone Remnants, Ancestral Spirit can no longer be clicked by other players (to prevent missclicks) Most of STR heroes are updated to the latest dota2 patch stats: Abaddon Talent's 425 AoE Death Coil improved to 500 AoE Death Coil Missile speed reduced from 2000 to 1300 Damage/heal from 120/165/210/255 to 110/160/210/260 Self-damage now equals 50% of the heal/damage value Cast range from 500 to 575 Alchemist Acid Spray DPS increased from 15/20/25/30 to 20/25/30/35 Unstable Concoction cooldown from 22/20/18/16 to 16 Unstable Concoction manacost from 120 to 90/100/110/120 Goblin's Greed base gold reduced from 4 to 3 Goblin's Greed max gold bonus reduced from 20/24/28/32 to 15/18/21/24 Goblin's Greed Stack duration from 40 to 36 Axe Strength gain from 3.6 to 3.4 Berserker's Call cooldown increased by 1 Beastmaster Wild Axes manacost from 80 to 65 Inner Beast AS bonus from 10/20/30/45 to 15/25/35/45 Centaur Hoof Stomp Cooldown from 22/19/16/13 to 18/16/14/12 Manacost from 115/120/125/130 to 100/110/120/130 Damage from 80/110/140/170 to 100/150/200/250 Stun duration from 2/2.25/2.5/2.75 to 1.7/2.0/2.3/2.6 Increased area from 315 to 330 Double Edge cooldown from 5 to 4 Stampede Duration from 4 to 3.5/4.0/4.5 Aghanim's Scepter now adds 1 more second to the duration Cooldown from 110/100/90 to 100 Chaos Knight Chaos Bolt Min damage from 60/90/120/150 to 90/110/130/150 Max damage from 180/210/240/270 to 180/220/260/300 Min stun from 1/1/1/2 to 1.25/1.5/1.75/2.0 Max stun from 2/3/4/4 to 2.2/2.8/3.4/4.0 Manacost from 140 to 110/120/130/140 Cooldown from 10 to 13/12/11/10 Reality Rift debuff duration from 8 to 6 Phantasm Cooldown from 125 to 75 Manacost from 125/200/275 to 75/125/175 Clinkz Yeah, not a STR hero, but requires tweaks Strafe Now provides 100% evasion against ranged attacks for the duration Duration from 4/6/8/10 to 3/4/5/6 Cooldown from 40/35/30/25 to 34/30/26/22 Manacost from 90 to 70 Talent level 15 Right 15% Cooldown Reduction to -7s Skeleton Walk Cooldown Talent level 20 Left +10 Death Pact Duration to -10s Strafe Cooldown Talent level 25 Right +8s Strafe Duration to +50/5% Death Pact Health/Damage Clockwerk Str gain from 3.7 to 3.5 Hookshot's cooldown from 70/55/40 to 60/45/30 Aghanim Upgrade reworked: now grants Overclocking ability Resets Clockwerk's ability cooldowns and grants him 40% bonus movement and 200 attack speed for 8 seconds. Clockwerk becomes stunned for 4 seconds after the duration runs out. Cooldown 60. Doom Str gain from 26 +4.0 to 24 + 3.7 Base Int from 13 to 15 Dragon Knight Strength from 19 +3.6 to 21 +3.4 Int from 15 to 18 Earth Spirit Str from 21 to 22 Rolling Boulder damage from 70/80/90/100 to 70/90/110/130 Tauren Chieftain Str from 24 to 26 Huskar Str gain from 3.2 to 3.4 Agi from 15 +1.8 to 13 +1.6 Burning Spears now cost 3% of the current HP instead of constant 15 HP Io Spirits blast damage from 20/40/60/80 to 30/50/70/90 Kunkka Agi gain from 1.4 to 1.6 Int gain from 1.5 to 1.8 X Mark the Spot cooldown from 38/30/22/14 to 24/20/16/12 Legion Base STR from 26 to 25 Lycan Agi gain from 1.0 to 1.7 Int gain from 1.4 to 1.7 Summon Wolves manacost from 145 to 125/130/135/140 Howl Cooldown from 24/22/20/18 to 18 Manacost from 15/20/25/30 to 35/40/45/50 Shapeshift duration from 18 to 28 Shapeshift cooldown from 110/95/80 to 125/110/95 Shapeshift movespeed from 650 to 550 Magnus Int gain from 1.7 to 2.1 Shockwave Slow increased from 60% to 75% Cooldown from 14/13/12/11 to 13/12/11/10 Manacost from 90/100/110/120 to 80/90/100/110 Skewer damage from 70/140/210/280 to 70/150/230/310 Reverse Polarity manacost from 200/250/300 to 150/225/300 Night Stalker Str gain from 3.2 to 3.0 MS from 300 to 295 Omniknight MS from 300 to 315 STR from 22 +3.6 to 24 +3.4 Purification CD from 14/13/12/11 to 18/16/14/12 MC from 85/100/115/130 to 80/95/110/125 Heavenly Grace Duration from 12 to 10 STR from 7/14/21/28 to 8/16/24/32 Guardian Angel Duration from 6/7/8 to 5/6.5/8 Aghanim now grants 40 HP regen to affected units Phoenix STR gain from 3.7 to 3.5 INT from 18 to 16 Supernova's HP from 5/8/11 to 6/8/10 (Aghanim 3 more) Pudge STR gain from 4.0 to 3.0 AGI gain from 1.6 to 1.5 Meat Hook CD from 21/18/15/12 to 18/16/14/12 Rot slow from 11/18/25/32 to 14/20/26/32 Flesh Heap STR bonus per kill from 1.0/1.5/2.0/2.5 to 1.5/2.0/2.5/3.0 Flesh Heap magic resistance bonus from 6/8/10/12% to 12/14/16/18% Sand King STR gain from 3.2 to 3.0 Caustic Finale reworked Sand King's attacks inject a venom that causes enemy units to move more slowly and violently explode when it dies. Killed Illusions do not deal bonus damage for it's health amount. Damage radius: 500 Base damage: 70/90/110/130 Max victim's health as damage: 10%/14%/18%/22% Movement speed slow: 10%/15%/20%/25% Debuff duration: 5 Notes: The debuff can be refreshed. Does nothing upon expiring. Deals area damage only when the target dies to an enemy. Epicenter Damage per pulse from 110/110/110 to 110/120/130 Slardar Bash of the Deep now deals 200% of bonus damage against non-heroes non-illusions Sven MS from 315 to 325 Warcry Manacost from 60 to 30/40/50/60 No longer provides bonus damage, but instead affects allies with increased movespeed Grants 8/12/16/20% bonus MS for affected allies and himself God's Strength No longer grants 10/20/30 bonus STR Damage bonus from 80/120/160% to 120/160/200% Duration from 25 to 40 Talent Level 25 Right from +40 STR God's Strength to +50% God's Strength Damage Tidehunter STR from 25 to 27 Kraken Shell damage block from 12/24/36/48 to 18/30/42/54 Timbersaw STR from 23 to 24 Whirling Death Base damage from 90/120/150/180 to 80/120/160/200 Attribute reduction from 15% to 13/14/15/16% Debuff duration from 14 to 12/13/14/15 AoE from 300 to 325 Manacost from 70 to 80 Reactive armor stack duration from 10/13/16/19 to 10/12/14/16 Treant Protector STR gain from 4.1 to 3.4 MS from 270 to 280 Eye in the Forest Cooldown from 35 to 40 Now has 3 charges Tusk Ice Shards manacost from 105/105/110/115 Tag Team bonus damage from 25/50/75/100 to 20/45/70/95 Walrus Punch slow duration from 2/3/4 to 3/4/5 Pit Lord STR gain from 3.3 to 3.0 Attack range from 175 to 200 Undying AGI gain from 0.8 to 1.2 Decay Cast range from 625 to 650 MC from 70/85/100/115 to 85/90/95/100 Now deals double damage to non-heroes Skeleton King STR gain from 3.2 to 3.0 Wraith Form (Aghanim) Now provides Wraiths with 25% bonus MS and 75 AS for it's duration